Gameforge and developers Wangyuan Shentang & Aurogon released an updated Roadmap for their dazzling AAA massively multiplayer role-playing game, Swords of Legends Online in the latest Community Update. This update talks about upcoming content, while also addressing several topics: including Localization, Test Teams, and new raid difficulties.
Following the successful release of the game in Europe and the Americas earlier this year, Swords of Legends Online has already hosted several in-game events, added five new raids, and improved various features based on community feedback. As players continue to call for more challenging end-game content, the team will be adding greater dungeon and raid challenges, new PvP formats, in addition to Seasonal Events, new content, and fixes.
Additional changes to the roadmap will include:
Season 2 Battle Pass
Extreme Dungeon Difficulty
New PvP Features including Guild versus Guild, Faction Warfare, and PvP Raids
Hard Mode for Raids
Extreme difficulties for Raids
Much more, already in the works for 2022
Based on the legends that inspired the multi-award-winning television series, several movies, novels, and a series of games including the recent MMORPG Gu Jian Qi Tan Online — which first launched in China in July of 2019 — Swords of Legends Online introduces a fully remastered edition of the popular AAA saga to a whole new audience in Europe and the Americas, presented in glorious, high-definition visuals designed to take advantage of modern hardware. Legendary warriors will play as one of six initial classes and embark on incredible quests, join forces with formidable allies to take down challenging foes, and rest their weary heads in a home among the clouds — easily accessible thanks to their trusty flying mounts!
Swords of Legends Online is now available for Windows PC via the official Gameforge client, Steam, and Epic Games Store with text language support in English, French, and German, and English voiceovers. The game is available in thre