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Looting Davy Jones’ Locker: Down Among the Dead - A Pirate Borg Expansion Review | The Gamerheads Podcast
Introduction: What is Down Among the Dead? For those who have been playing Pirate Borg for a while, you’ve probably either been creating your own content, something the core book does a great job helping inspire, or you’ve been looking for new material to bring to the table. I’m happy to say that Limithron has created a new expansion, Down Among the Dead. Just like the core book , it’s packed with tables, ideas, tools, adventures, and fantastic art. While there is plenty here


Pirate Borg Review: A Pirate's Life For Me | The Gamerheads Podcast
The core book is ideal for those who started with the starter set and are ready to take a deeper dive into the world of Pirate Borg. If you’re a seasoned GM, you could probably skip the starter set and jump straight into the core book. That said, I still love the maps, tokens, and dice included in the starter set, and they work well alongside the core book.


Pirate Borg Starter Set Review: A Treasure Trove of Goodies | The Gamerheads Podcast
We review the Pirate Borg Starter Set and explore what makes this chaotic pirate RPG one of the easiest tabletop games to jump into.


Love Eternal Review: A Memory of Defeat | The Gamerheads Podcast
Platform reviewed: Nintendo Switch Price: $9.99 Love Eternal is a psychological platformer that mixes mind-bending artwork and animations, with challenging and sometimes frustrating levels. At times, it feels like I’m forgetting to take a breath between safe spots. In the levels I can jump and reverse gravity to stick to platform ceilings. I can only flip gravity once before I need to touch a platform to use it again., There are items throughout the levels that allow me to f


Confidential Killings - A Detective Game Review: Becoming an Ace Detective | The Gamerheads Podcast
Confidential Killings-A Detective Game offers a taste of deductive reasoning and sleuthing, ideal for those who want a just right challenge, not too easy and not too hard. Its layout creates a smooth process for collecting information and connecting dots. As the game progresses, so do the cases, further challenging detective skills. Overall, it’s a normal difficulty deductive reasoning game that gives you a taste of being a detective.


Demon Tides Review: Waves of Fun | The Gamerheads Podcast
Demon Tides is a very fun platformer with charismatic characters and smooth movement. It’s the perfect spring or summer game to play just to get into the season and remind everyone to sit back and enjoy the waves sometime.


Baladins Review: A Board Game Inspired Gem | The Gamerheads Podcast
Baladins is a breath of fresh air. Its board game inspired playstyle, coupled with branching dialogue and open quests, allows me to explore and experience it at my own pace. Adding the ability to play with up to three other people makes it feel like I’m sitting around a board game with friends. The loop mechanic adds an interesting element, refreshing the board every six turns, but it never became troublesome, as the game offers plenty to explore and do.


FanRoll's Fizban's Fortune Review: High Roller | The Gamerheads Podcast
We had the opportunity to check out Fizban's Fortune, the new collectable dice from FanRoll. Check out the video below to see what we got and our thoughts on the product!


Clue: Murder by Death Review: Cognitive Overload | The Gamerheads Podcast
Unfortunately, the experience wasn’t much fun for me. There’s a decent foundation here, but it’s weighed down by too many rooms to explore, too many suspects who start to blur together, and far too many objects to sift through. Combined with a poor map system, limited inventory space, slow character movement, unclear objectives, and noticeable input lag, the game quickly became frustrating.


Ella Stars Review: All Rhythm, Not Enough Story | The Gamerheads Podcast
I loved my time with Ella Stars. The music is fantastic, and the art is superb. It’s a fun, wholesome game that’s especially enjoyable when you want to unwind after a long day.
That said, I wish the level design leaned more heavily into the music itself, especially when it came to the bosses. It feels like a missed opportunity, to better connect the lyrics to the gameplay and use them to tell a story.
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